Checkers
Standard rules: captures are mandatory, chain-jump when you can, reach the far row to king.
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0Red wins
0Draws
0Black wins
Red's turn
About this game
Red moves first. Click a piece, then click a highlighted square to move it. Captures are mandatory when available, and a piece that can jump again immediately must keep jumping. A man that reaches the far row becomes a king and can move diagonally in any direction. Whoever runs their opponent out of legal moves wins. Scores are saved on this device.